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Old Jul 23, 2005, 07:07 PM // 19:07   #1
Frost Gate Guardian
 
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Location: State of Confusion
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Default Resurrection Points

Searched and couldn't locate any posts about resurrection points/areas, so...
Simply put:
Don't ya just hate dieing as soon as ya resurrected because monsters are swarmed all over the Rez point?

Problem/Issue: Consistant/Repeated perishing at REZ points due to monsters swarmed around/in rez point.

Solution: Upon death/resurrection monsters should be cleared away from resurrection point by at least 2 aggro areas of entire party.

So for Anets sake, The question I put to you is:
Should PvE Resurrection Points be kept clear of monsters/enemies?
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Old Jul 23, 2005, 11:19 PM // 23:19   #2
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Thats why you use rebirth to pull them away from the mobs
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Old Jul 24, 2005, 12:10 AM // 00:10   #3
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Quote:
Originally Posted by Kalrakhi
Thats why you use rebirth to pull them away from the mobs
You obviously misunderstood, I mean the Resurrection Points where the entire party is resurrected after the entire party has perished.
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Old Jul 24, 2005, 01:21 AM // 01:21   #4
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Quote:
Originally Posted by Ensabah Nur
You obviously misunderstood, I mean the Resurrection Points where the entire party is resurrected after the entire party has perished.
I just had a drake attack my party on the Res thinghy. It wasn't a big problem but I wish killing mobs upon mobs of critters that offer 0 XP would still help lower the DP. Oh well.... heh
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